Inspired by the character "Snake Pliskin" from the film "Escape from New York" and "Escape form LA". Real time mesh: 9585 tris, 2x 2048 maps and 512 (hair and eyes). Diffuse w. AO, colored spec and normal. Built and Rigged in Maya. Detailed in ZBrush and CrazyBump. Textured in Photoshop and CrazyBump. Rendered with Maya MentalRay.